linux端:
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#include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/wait.h> #include <unistd.h> #include <arpa/inet.h> #define MYPORT 3333 #define BACKLOG 10 int main() { int sockfd, new_fd; struct sockaddr_in my_addr; struct sockaddr_in their_addr; socklen_t sin_size; if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("socket"); exit(1); } my_addr.sin_family = AF_INET; my_addr.sin_port = htons(MYPORT); my_addr.sin_addr.s_addr = htonl(INADDR_ANY); bzero(&(my_addr.sin_zero),0); if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr))== -1) { perror("bind"); exit(1); } if (listen(sockfd, BACKLOG) == -1) { perror("listen"); exit(1); } while(1) { sin_size = sizeof(struct sockaddr_in); if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr,&sin_size)) == -1) { perror("accept"); continue; } printf("server: got connection from %s\n",inet_ntoa(their_addr.sin_addr)); if (!fork()) { if (send(new_fd, "Hello, world!\n", 14, 0) == -1) perror("send"); close(new_fd); exit(0); } close(new_fd); while(waitpid(-1,NULL,WNOHANG) > 0); } } |
window端:
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// client.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<Winsock2.h> //#include<Winsock.h> //#include <windows.h> #include<stdio.h> #pragma comment (lib,"WS2_32.lib") #include<stdlib.h> //using namespace std; int _tmain(int argc, _TCHAR* argv[]) { int i; char recvBuffer[255] = {0}; //WORD wVersionRequested; //typedef unsigned short WORD; 2字节 WSADATA wsaData; //WSADATA 包含了Windows Socket执行的信息。 int err; //wsaData.wVersion =MAKEWORD(1,1); //这个宏创建一个被指定变量连接而成的WORD变量。返回一个WORD变量。 //第一个是socket库版本,第二个是取得的版本号。 //err=WSAStartup(wVersionRequested,&wsaData); //return 0 if successful err=WSAStartup(MAKEWORD(1,1),&wsaData); //return 0 if successful if(err!=0){ printf("Call WSAStart ERROR!"); exit(1); } //终止对WinSock库的使用 //if(LOBYTE(wsaData.wVersion)!=1|| HIBYTE(wsaData.wHighVersion)!=1) //{ // WSACleanup(); // exit(0); //} //typedef unsigined int SOCKET;//创建用与监听的套接字 SOCKET SocketClient=socket(AF_INET,SOCK_STREAM,0); //0表示让系统自己选择协议 //定义地址结构体//填入服务器端的ip地址和端口号 SOCKADDR_IN addrSrv; //转换为TCP/IP network byte order //32bit addrSrv.sin_addr.S_un.S_addr=inet_addr("172.17.51.81"); //ip 172.17.51.81 addrSrv.sin_family=AF_INET; //family address addrSrv.sin_port=htons(3333); //16bit端口号 printf("Connect to server...\n"); i=connect(SocketClient,(sockaddr *)&addrSrv,sizeof(SOCKADDR_IN)); //指向要建立连接的数据结构 if(i<0){ printf("%i\n",WSAGetLastError()); printf("连接到172.17.51.81:3333错误!"); exit(1); } recv(SocketClient,recvBuffer,255,0); printf("%s\n",recvBuffer); //send(socketClient,recvBuffer,20,0); closesocket(SocketClient); WSACleanup(); return 0; } |
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